|Stimulating Creativity in Online Learning Environments through Intelligent Fast Failure||Classroom Practice II: Technology - and Game-Based Learning||[view paper]|
|Evaluating the Impacts of Different Interventions on Quality in Concept Generation||Idea Generation and Creativity in Design||[view paper]|
|The Prototype for X (PFX) Framework: Assessing Its Impact on Students' Prototyping Awareness||Best of DEED||[view paper]|
|Predictive Modeling of Cognitive Style Using Quality Metrics||Design in Engineering Education Division Poster Session||[view paper]|
|Using Paradigm-Relatedness to Measure Design Ideation Shifts||Idea Generation and Creativity in Design||[view paper]|
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