James C. Lester is a Distinguished Professor of Computer Science and Director of the Center for Educational Informatics at North Carolina State University. He is a Fellow of the Association for the Advancement of Artificial Intelligence (AAAI). His research on personalized learning technologies ranges from intelligent tutoring systems and game-based learning environments to affective computing, computational models of narrative, and natural language tutorial dialogue. The adaptive learning environments he and his colleagues develop have been used by thousands of students in K-12 and college classrooms throughout the US and internationally.
Dr. Wiebe is a Professor in the Department of STEM Education at NC State University and Senior Research Fellow at the Friday Institute for Educational Innovation. Dr. Wiebe works on many different facets of STEM Education, including the design and evaluation of innovative uses of computing technologies in STEM instructional settings, the use of multimedia tools for teaching and learning, and student engagement and persistence in STEM career pathways. Specific research programs include: the use of game-based environments to learn about computational thinking, the use of intelligent agents to support science learning in classrooms, and basic research in the how instructional technologies shape student engagement and learning. Since the integration of these technology tools are essential for their effective use, research is also being pursued at large scales, looking at how specific technologies influence teaching and learning at the classroom and school level and how schools and teachers can be supported to change practice in order to maximize the potential of these new technologies. Similarly, Dr. Wiebe is interested in how these innovative tools can be used in and outside of classrooms to enhance student interest in STEM learning and career opportunities.
Bradford W. Mott received his B.S., M.C.S., and Ph.D. in Computer Science from North Carolina State University, where he is currently a Senior Research Scientist in the Center for Educational Informatics. His research focuses on game-based learning environments, intelligent tutoring systems, computer science education, and computational models of interactive narrative.
Andy Smith is a Research Scientist with the Center for Educational Informatics at North Carolina State University. His research focuses on the development and analysis of educational technology.
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